Submitted by Brenda Hough on 21 May 2013 - 7:56am
Silver Lake, Kansas is a town with a population of 1,439 people (according to the 2010 Census). Thanks to the local library, there’s a whole lot of building going on in the community… and I’m not just talking about renovations and an expansion at the library. Youth in the community have been visiting the library to play Minecraft, a game that allows them to build almost anything they can imagine.
Submitted by Sarah Washburn on 22 October 2008 - 1:59pm
Another dispatch from the ever-informative ARSL listserv: ALA's first annual National Gaming Day @ your library is coming up on Nov. 15th this year!
In an effort to:
Submitted by Jennifer Nelson on 6 October 2008 - 4:07pm
Public Library of Charlotte-Mecklenburg County (PLCMC) in North Carolina has so many innovative
programs and initiatives that I could probably write a book about it. I'll spare you that, however, and just discuss
the coolest thing that I learned about from my talk with Kelly Czarnecki at
PLCMC. Kelly is a Technology Education
Librarian at ImagineOn (a branch completely dedicated to teens and yo
Submitted by Sarah Washburn on 2 October 2008 - 2:49pm
If you've read any articles about gaming, or you've sponsored tournaments at your library, or you've attended a library conference lately, you've likely heard the buzz around gaming in libraries. I LOVE watching librarians giggling and having fun playing Rock Band during conference down-times.
Submitted by Sarah Washburn on 18 July 2008 - 2:46pm
A couple stories have captured my attention recently since Chris' last post on gaming...
First off, the Verizon Foundation announced recently that they made a grant to ALA for a research effort to determine the link between gaming, library attendance, and literacy in libraries. Included in this grant is a "gaming model for the nation's 9,000 public libraries" developed by "experts"--I'm curious to learn what this will look like!
Submitted by Sarah Washburn on 6 December 2007 - 4:43pm
We hear about how libraries are using--or not using--games in their libraries all the time. Some offer games, others don't--it's a big topic to chew on!
Just the other day, Beth McNeer from Allendale-Hampton-Jasper Regional Library from South Carolina shared her worries around kids disrupting other patrons while playing games. To mitigate this concern, her library is thinking of starting a game night: